Feb 1, 2013

Nero 12 Platinum 12.0.03400+Nero Burning ROM 12.0.00900 Multilanguage



Filefactory | Uploaded | Turbobit | 1.05 GB+105.8 MB
Multimedia Related | Original Install File + Content Pack | x86x64
Languages: Chinese (Simplified), Chinese (Traditional), Japanese, Italian, Czech
Korean, Danish, Norwegian, Dutch, Polish, English, Portuguese (Brazil), Finnish
Russian, French, Spanish, German, Swedish, Greek, Thai, Hungarian, Turkish

tutsplus : Advanced Photoshop Techniques 2012

http://i42.fastpic.ru/big/2012/0930/c7/b71bd07e63774f5c5256638ef3bd3bc7.jpg

Filefactory | Uploaded | Turbobit | 1.09 GB
English | mov 1303 kb/s | 1280x720, 30.00 fps(r) | aac, 44100 Hz
Genre: Video Training

So you have mastered the basics of Photoshop, are you ready for the next step? Join in as Howard Pinsky of IceFlowStudios teaches us how to master the more advanced topics in Photoshop. In this course, Howard will walk you through many of the advanced tools and techniques of Photoshop professionals, creating your own actions and shortcuts, and look at using Photoshop in specific contexts and projects.

Digital Tutors: Sculpting Alien Concepts in ZBrush with Jonny Bone (2012)


Filefactory | Uploaded | Turbobit | 2.55 GB
English | FLV + project files | 1280 x 720 | AVC ~1666 Kbps | 15 fps
AAC | 188 kbps | 44.1 KHz | 2 channels | 02:36:00 | 2.55 GB
Genre: Video Tutorial / ZBrush
In this ZBrush tutorial, we will learn how to create a concept of a quadruped alien. Throughout these lessons we will design a fast base mesh using ZSpheres in ZBrush. We will then quickly sculpt out the basic forms of the creature and lightly detail it. We will then further our detailing in Photoshop using various paint over and texturing techniques, and finish by refining our creature using various photographs taken and collected by the Artist. In the end, we will have a realistic 3-quarter view of the concept.

Required Software: Photoshop CS4, 3ds Max 2012

Adobe Photoshop CS6 - Learn by Video HD



Filefactory | Uploaded | Turbobit | 4.96 GB

WEB-Rip | MP4 | AVC @ 370 Kbit/s | 1280x720 | AAC Stereo @ 128 Kbit/s 44 KHz | 15 Hours
Genre: Adobe Photoshop CS6 | Language: English | Project Files Included
Photoshop CS6 is an incredibly rich and deep set of tools for editing, optimizing, and retouching images, and also offers some great features for working with text, video, and 3D. In this Learn by Video course (created in partnership with our friends at Peachpit Press), Adobe Certified Expert Kelly McCathran is your guide to the myriad capabilities of Photoshop CS6. You'll learn how to make selections, work with layers and masks, use Adobe Camera Raw, create artistic effects, and much more, including lots of hands-on exercises and projects to help you apply what you've learned.

Jan 31, 2013

Digital-Tutors - Modeling Sci-Fi Weapons for Games in 3ds Max

Poster

Filefactory | Uploaded | Turbobit | 7.42GB
Duration: 10h 36m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 44.1KHz stereo
Genre: eLearning | Level: Intermediate | Language: English
In this series of step by step tutorials we learn how to model a sci-fi weapon using hard surface modeling techniques. To begin, we will learn the importance of creating silhouettes and how to take constructive criticism in order to make it a stronger design.

CreativeLIVE - Marketing for Photographers HD



Filefactory | Uploaded | Turbobit | 6.07 GB
WEB-Rip | MOV | H.264 @ 2 MBit/s | 1280x720 | AAC Stereo @ 128 Kbit/s 44 KHz | 11 Hours
Genre: Photography, Business, Marketing | Language: English
You know how to focus your camera, NOW focus your business. Professional photographers today have greater marketing capabilities and reach than at any time in the history of photography, but a winning strategy has to be aligned across all aspects of your business. Skip Cohen will take you through a complete analysis of your business and give you tools for growth. Skip will focus on the art of a successful website, developing PR campaigns, planning your promotional calendar, networking, branding and time management, just to name a few.

Jan 30, 2013

The Gnomon Workshop - 3D Creature Development

Poster

Filefactory | Uploaded | 14.7GB

Duration: ~25h | Video: AVC (.mov) 1024x768 15fps | Audio: AAC 22.05KHz mono
Genre: eLearning | Level: Intermediate | Language: English

Introducing a brand new product from The Gnomon Workshop; this custom "class-in-a-box" set includes eight DVDs, 25 hours of lecture, 66 HD 1080p video clips for live action integration, a 176 page full-color Pipeline Guide and six limited edition prints of artist and instructor Alex Alvarez's work. Designed after Alvarez's Creature Development course taught at the Gnomon School of Visual Effects in Hollywood, the content covered in the lectures and text book included is considered "intermediate level" and assumes that the student has a solid grasp of the fundamentals, from modeling and UV layout to rigging and animation.

The goal is to enable students to realize what they are capable of and gain an understanding of the needs of production with an emphasis on speed and efficiency.3D Creature Development is a creative process that evolves a design by taking advantage of modern 3D tools and techniques. This Master Class introduces the student to the entire pipeline, while exploring form, looks and behavior. Along the way we focus on the experience of working on a project where our work must regularly be presented to an art director or client, while also keeping in mind that the workflow should allow for an iterative approach. This requires an emphasis on speed and efficiency. Projects are never done, they are due. You can tweak things forever, but in the end your work just needs to satisfy the demands of the project, client or specific shot that the work is being made for. With this in mind, all of my techniques are based on a workflow that allows me to spend as little, or as much time, as I have been given. For this creature project, the deadline was one day for each of the seven stages of development: Design, Modeling and UV Layout, Digital Sculpting, Look-Development, Texturing and Shaders, Rigging and Posing, Animation and Live-Action Integration.

Regarding the level of technical details we go into for each stage of development, this Master Class thoroughly discusses and demonstrates every single step with over twenty-five hours of lecture. However, there are certain assumptions that have to be made in regards to the student's technical knowledge of the tools being used. This is an intermediate level course.

Screenshot:
ScreenList


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