Apr 7, 2012

CGMW – Character Illustration Workshop with Nicolas Marlet


Character Illustration Workshop

Filefactory | Uploaded.to | .mp4 | 2.14Gb
Nicolas Marlet was trained in France and started his career as an animator. He’s worked as a character designer on nine feature films, and because of his work on Kung Fu Panda and How to Train Your Dragon, the world finally got to see his designs really make it to the screen. Nicolas Marlet’s format is different from all other workshops, he just creates an illustration. It is an observation of a master character artist at work. No dialog, no commentary, no distractions. Just Nico doing what he does best; creating beautiful works of art.
Home page: _http://www.cgmwonline.com/character-design-for-animation.html
Download Links:
http://www.filefactory.com/file/3kq5gpgk4cu9/n/CGMW_-_Character_Illustration.part1.rar
http://www.filefactory.com/file/4czklyvwj9hr/n/CGMW_-_Character_Illustration.part2.rar
http://www.filefactory.com/file/nh2enjo0m6v/n/CGMW_-_Character_Illustration.part3.rar
http://www.filefactory.com/file/5lbsh9zg3n9t/n/CGMW_-_Character_Illustration.part4.rar
http://www.filefactory.com/file/31fvsh01dauh/n/CGMW_-_Character_Illustration.part5.rar
http://www.filefactory.com/file/5v6xszmw8c0t/n/CGMW_-_Environment_Design.part1.rar
http://www.filefactory.com/file/18hyauqn1gjb/n/CGMW_-_Environment_Design.part2.rar
http://www.filefactory.com/file/3651nvx9xifj/n/CGMW_-_Environment_Design.part3.rar

OR

http://ul.to/yka0yt5w/CGMW - Character Illustration.part1.rar
http://ul.to/b9in7nxo/CGMW - Character Illustration.part2.rar
http://ul.to/jd6o7u1u/CGMW - Character Illustration.part3.rar
http://ul.to/nb9isdmc/CGMW - Character Illustration.part4.rar
http://ul.to/mvirb82e/CGMW - Character Illustration.part5.rar

Apr 6, 2012

Photoshop CS6 Crash Course by Jeremy Shuback (2012)

Photoshop CS6 Crash Course

Filefactroy | uploade.to | 2.68 GB
English | Duration: 4h | 66 Lectures | H264 | 1280x800 | 30fps 1307kbps | AAC 44.1KHz 128kbps | 2.68GB

This course takes you from knowing nothing about Photoshop to having an incredibly good handle on the program in as little time as possible.

The three legs of Photoshop are:  a)Layers b)Selections c)Color Correction

Digital-Tutors Collection ( 2012 )

digital tutors

Filefactory | Uploaded.to | Digital-Tutors


Creative Development: Enhanced IK Animal Rigging with Farley Chery
Introduction to MotionBuilder 2012
The 12 Principles of Animation in Maya
Creative Development: Motion Flow Rigging in Maya with Farley Chery
Creative Development Modeling a Fantasy Character in Maya
Creating Stylized Female Character Concepts in Photoshop CS5 with Eddie Russell

Design3 – Complete Unity3D Game Engine Tutorials



Filefactory | Uploaded.to | 12 GB

English | Mp4 | h264 | 1440×900 | 15fps |782kbps | Mp3 30fps 48000hz

Design3 loves the Unity engine! We love it because it’s a game development tool that’s intuitive, easy to use, and supports multi-platform development. The Unity engine gets out of your way, allowing you to focus on creating games and interactive content. It’s an ideal solution for beginners and veterans alike looking to develop simulations and casual and serious games for web, mobile, or console.

Apr 5, 2012

Digital Tutors - Infiltrator Production Pipeline (Volume 1 to 7)

Digital Tutors Infiltrator Production Pipeline

Filefactory | Uploaded.to | | 11.5 Gb

English | Video: vp6f, yuv420p, 782x646, 1024 kb/s | Audio: mp3, 44100 Hz, s16
Required Software: NUKE 6.2 and up



Volume 1: Concept Design & Storyboarding
Volume 2: Modeling
Volume 3: Rigging
Volume 4: Match Moving
Volume 5: Animation + Project files
Volume 6: Rendering
Volume 7: Compositing in NUKE



Volume 1: Concept Design & Storyboarding

In this series of lessons, we'll focus on the concept design and storyboarding section of the 'Infiltrator' production pipeline.
We'll get started by learning how we can quickly generate several rough ideas for our character concept using simple silhouettes. From there, we'll choose our favorite silhouette and begin drawing the rough line work of our character. Once we've finished, we'll begin refining and cleaning up the line work to prepare it for color. Next, we'll learn one method of painting color values onto our character and blending them to create the illusion of a 3 dimensional image. Finally, we'll walk through the storyboarding of a short animated sequence for our character. After completing this course, you will have a good idea of how to create and develop a character for animation. You'll also understand how to go about storyboarding out an animated sequence for a character.

Volume 2: Modeling

In this series of lessons we're going to build the spider robot for our Infiltrator project.
In this portion of the Infiltrator project we'll use the reference art created in the previous section to construct the character geometry. We'll take the design we've settled on and build it up in Maya using a variety of modeling tools. We'll start out by creating a large library of mechanical pieces that we can use to add detail and fill in open areas at our discretion. Then we'll build the large shell pieces and begin to put it together using our geometry library. We'll also talk about naming and grouping geometry appropriately and reusing geometry to save time. Once done, we'll have the geometry for our Infiltrator robot that we can then rig, animate and integrate into our video.

Volume 3: Rigging

In this course we will take the crab robot Justin has built and rig it to performance based off of the certain specifications.
We'll construct the control rig with a production focus. In the end, we will not only have worked with the rigging tools in Maya, but we'll also have looked into ways we can use some of those tools creatively to get the job done right and at a faster pace.

Volume 4: Match Moving

In this series of lessons we'll learn how to use MatchMover to track some real-life footage and create a 3D scene that matches the real camera's movement. Match moving is an essential step for integrating 3D into real footage.
We'll begin this project by examining the footage and seeing what processes have been already done. From there, we will enter camera data from the shoot and manually track the shot. Once we have a solid camera solve using manual tracking, we will use the automatic tracker to create many 3D points for us. Then we'll finish the match move by manually tracking key areas and creating a coordinate system. Once we move to Maya, we'll create some stand-in geometry and render a preview of the match move. This series of lessons will show how to use MatchMover's powerful manual tracking features to solve a difficult shot and finish prepping the file before handing it off to the next person in the pipeline. This will allow us to animate on top of geometry that is very close to the real world for increased realism and ease of use. All footage that needs 3D integration will need to be match moved, so this is a very important part of the production pipeline.

Volume 5: Animation + Project files

In this course we will take the rigged Infiltrator and bring it to life with animation.
We'll animate the Infiltrator with a production focus, using storyboards and an animatic to assist us in making sure our animation adheres to specific instructions. We'll get into character development and learn how to go about creating performances that are convincing and, at the same time, entertaining. We'll even do a little rigging and learn how to work with Maya's robust and very efficient Referencing system to update the control rig and, in turn, automatically have those changes update in our animation file saving us plenty of time.

Volume 6: Rendering

In this volume of the Infiltrator Production Pileline, we will go through the process of setting up materials, lights and render passes in preparation for final compositing.
We will begin by learning how we can optimize our high-resolution geometry to use our system memory more effectively. This will allow for more efficient, stable rendering, especially if you are working on a 32-bit system with limited resources. From there, we will take some time to set up materials for the various portions of our 'Infiltrator' spider and then we will begin the lighting setup. We will use an image-based-lighting approach to achieve a high level of realism and to ensure that the lighting on the CG spider matches the live-action plate. Finally, we will learn how to use Render Passes and Render Layers to output our final renders in a way that will give us a tremendous amount of control over the final result whenever we get into our final compositing phase.


Volume 7: Compositing in NUKE
In this series of lessons we will learn how to use NUKE to re-assemble our Maya render passes, integrate them with our background plates and add some special effects. Using NUKE to composite gives us an incredible amount of creative control over the final look of our shot.
We will begin this project by importing and formatting our render passes from Maya. From there we will do some basic compositing. We will then begin troubleshooting our shot and using a variety of tools and techniques to integrate our elements. We will also learn how to fix issues in our background plate using masks, keyers and other nodes. During this shot, we will be animating various elements to tell the story of the director. Finally, we will complete the project by using distortion and blurs to create an ending for our infiltrator shot.


Filefactory:


http://www.filefactory.com/f/0dfe290f9afabba6/

OR


http://www.filefactory.com/file/7d0tvrzlf84b/n/Infiltrator-Production-Pipeline-Volume7-Compositing.part8.rar
http://www.filefactory.com/file/2t0ckq6ijn6z/n/Infiltrator-Production-Pipeline-Volume7-Compositing.part7.rar
http://www.filefactory.com/file/30c1838en4az/n/Infiltrator-Production-Pipeline-Volume7-Compositing.part6.rar
http://www.filefactory.com/file/3hmx4osel9kv/n/Infiltrator-Production-Pipeline-Volume7-Compositing.part5.rar
http://www.filefactory.com/file/37qo7ozv28hh/n/Infiltrator-Production-Pipeline-Volume7-Compositing.part4.rar
http://www.filefactory.com/file/6eofgevz1chb/n/Infiltrator-Production-Pipeline-Volume7-Compositing.part3.rar
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http://www.filefactory.com/file/17q18slht7i3/n/Infiltrator-Production-Pipeline-Volume7-Compositing.part1.rar
http://www.filefactory.com/file/3b9htqhs0k0b/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume6-Rendering.part6.rar
http://www.filefactory.com/file/w22q6lwqtlj/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume6-Rendering.part5.rar
http://www.filefactory.com/file/1dck632cqjar/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume6-Rendering.part4.rar
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http://www.filefactory.com/file/1mz25sy39dmr/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume5-Animation.part7.rar
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http://www.filefactory.com/file/74hru2f9gx1/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume4-Match-Moving.part1.rar
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http://www.filefactory.com/file/5ah7n3822ptz/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume3-Rigging.part1.rar
http://www.filefactory.com/file/5txvyvl9wp51/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume-2-Modeling.part08.rar
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http://www.filefactory.com/file/xaol3zmnti3/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume-2-Modeling.part05.rar
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http://www.filefactory.com/file/5jug7u2k7y6p/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume-2-Modeling.part02.rar
http://www.filefactory.com/file/1hn98ynnnwd/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume-2-Modeling.part01.rar
http://www.filefactory.com/file/55ka22m72iyj/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume-1.part5.rar
http://www.filefactory.com/file/2p03wm8rx04z/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume-1.part4.rar
http://www.filefactory.com/file/44er0d452aan/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume-1.part3.rar
http://www.filefactory.com/file/4w08pxss1ecv/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume-1.part2.rar
http://www.filefactory.com/file/2u997iv4d3pf/n/DigitalTutors-Infiltrator-Production-Pipeline-Volume-1.part1.rar

Uploaded.to:


http://ul.to/folder/utbclp

OR


http://ul.to/x094t8ia/DigitalTutors-Infiltrator-Production-Pipeline-Volume-1.part1.rar
http://ul.to/hvdkj5xf/DigitalTutors-Infiltrator-Production-Pipeline-Volume-1.part2.rar
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http://ul.to/ep0k2n1a/DigitalTutors-Infiltrator-Production-Pipeline-Volume-2-Modeling.part01.rar
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http://ul.to/smsomv7x/DigitalTutors-Infiltrator-Production-Pipeline-Volume-2-Modeling.part08.rar
http://ul.to/u6bue2nr/DigitalTutors-Infiltrator-Production-Pipeline-Volume3-Rigging.part1.rar
http://ul.to/zsfl0aa6/DigitalTutors-Infiltrator-Production-Pipeline-Volume3-Rigging.part2.rar
http://ul.to/q0lv6dz1/DigitalTutors-Infiltrator-Production-Pipeline-Volume3-Rigging.part3.rar
http://ul.to/3m3gu6sn/DigitalTutors-Infiltrator-Production-Pipeline-Volume3-Rigging.part4.rar
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http://ul.to/gnklzo33/DigitalTutors-Infiltrator-Production-Pipeline-Volume3-Rigging.part7.rar
http://ul.to/jro7ecw7/DigitalTutors-Infiltrator-Production-Pipeline-Volume4-Match-Moving.part1.rar
http://ul.to/lgltj8je/DigitalTutors-Infiltrator-Production-Pipeline-Volume4-Match-Moving.part2.rar
http://ul.to/qzuyi6vo/DigitalTutors-Infiltrator-Production-Pipeline-Volume4-Match-Moving.part3.rar
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http://ul.to/f83byqnb/DigitalTutors-Infiltrator-Production-Pipeline-Volume4-Match-Moving.part6.rar
http://ul.to/n58iuhm2/DigitalTutors-Infiltrator-Production-Pipeline-Volume5-Animation.part1.rar
http://ul.to/t0o0l13c/DigitalTutors-Infiltrator-Production-Pipeline-Volume5-Animation.part2.rar
http://ul.to/6zg8v7zr/DigitalTutors-Infiltrator-Production-Pipeline-Volume5-Animation.part3.rar
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http://ul.to/dbcv36la/DigitalTutors-Infiltrator-Production-Pipeline-Volume5-Animation.part5.rar
http://ul.to/rhof7v5d/DigitalTutors-Infiltrator-Production-Pipeline-Volume5-Animation.part7.rar
http://ul.to/m4i6jv2n/DigitalTutors-Infiltrator-Production-Pipeline-Volume6-Rendering.part1.rar
http://ul.to/6s0w7ldg/DigitalTutors-Infiltrator-Production-Pipeline-Volume6-Rendering.part2.rar
http://ul.to/t0b5dcpf/DigitalTutors-Infiltrator-Production-Pipeline-Volume6-Rendering.part3.rar
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http://ul.to/8ujm68ev/DigitalTutors-Infiltrator-Production-Pipeline-Volume6-Rendering.part5.rar
http://ul.to/21kzroqn/DigitalTutors-Infiltrator-Production-Pipeline-Volume6-Rendering.part6.rar
http://ul.to/i0eza92m/Infiltrator-Production-Pipeline-Volume7-Compositing.part1.rar
http://ul.to/s70qt3of/Infiltrator-Production-Pipeline-Volume7-Compositing.part2.rar
http://ul.to/4es19v56/Infiltrator-Production-Pipeline-Volume7-Compositing.part3.rar
http://ul.to/5n7s4ctp/Infiltrator-Production-Pipeline-Volume7-Compositing.part4.rar
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http://ul.to/inlbi5no/Infiltrator-Production-Pipeline-Volume7-Compositing.part7.rar
http://ul.to/t5iep3j0/Infiltrator-Production-Pipeline-Volume7-Compositing.part8.rar

Jeff Walker - Product Launch Manager

Product Launch Manager

Filefactory | Uploaded.to | 7.43 GB

English | Flash Video | AVC, ~1200 kb/s | 720x540
Duration: N/A | MP3, 128 KHz (2 ch) | + PDF Guide


Jeff Walker, creator of the Product Launch Formula has started a new venture - training people to become Product Launch Managers. Jeff will teach you how to become a Product Launch Manager or Consultant. This will mean that you can officially use the Product Launch Formula strategies to help marketers launch new products as a "done for you" service.While some people love learning, others just want the work done for them. Jeff Walker has demonstrated that there is big demand. He took a tiny part of his list - just over 2000 names - and asked if they wanted him to do a launch for them - over 400 said yes but then he asked a follow up question - would you be interested in a product launch formula manager helping you with the launch and over 300 said yes The opportunity is there for Product Launch Managers. Jeff is looking for applicants to put together a select group of 35 to 40 people to train as the first Product Launch Formula managers in Los Angeles on July 15th to 19th. This is premium training and you will learn the inside track to product launches and how you should select your clients.


Filefactory:
http://www.filefactory.com/file/c4290b1/n/Product_Launch_Manager.part01.rar
http://www.filefactory.com/file/c4290cb/n/Product_Launch_Manager.part02.rar
http://www.filefactory.com/file/c4290ca/n/Product_Launch_Manager.part03.rar
http://www.filefactory.com/file/c4290cc/n/Product_Launch_Manager.part04.rar
http://www.filefactory.com/file/c4290b7/n/Product_Launch_Manager.part05.rar
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http://www.filefactory.com/file/c429176/n/Product_Launch_Manager.part27.rar
http://www.filefactory.com/file/c429188/n/Product_Launch_Manager.part28.rar
http://www.filefactory.com/file/c429187/n/Product_Launch_Manager.part29.rar
http://www.filefactory.com/file/c42917f/n/Product_Launch_Manager.part30.rar


Uploaded.to:
http://ul.to/rxp7gb96/Product_Launch_Manager.part01.rar
http://ul.to/zxz4uz72/Product_Launch_Manager.part02.rar
http://ul.to/8m5thnnq/Product_Launch_Manager.part03.rar
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Apr 4, 2012

tuts+ Premium - Freelance Bootcamp

Freelance Bootcamp

Filefactory | Uploaded.to |
1.2 Gb
Resolution: 1280x720(.mp4) | Audio: mp3 109 Kbps | Completion Time: 02 hrs.
Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: James Clear

So, you’re ready to make the jump to freelancing? In this two week course, James Clear of Passive Panda whips your business into shape by giving you the real, no-nonsense advice to succeed. You’ve got the skills, now learn the business sense to land your clients and grow your business.

Digital Tutors: Beginner's Guide to Digital Painting in Photoshop CS5



Filefactory | Uploaded.to | 400 MB

Video: AVC (.mp4) (H264) 1024x576 | 30fps | 1456kbps | Audio AAC | 128 Kbps
1 hrs. 37 min. | October 3, 2011 | Photoshop CS5 | Author: Eddie Russell
In this collection of lessons we will learn basic terms, definitions and workflows for digital painting in Photoshop CS5. Well start off by covering how to create and save new documents as well as how we can navigate around inside them. We'll then take a look at two of the most basic tools for digital painting being the brush tool and eraser tool so you begin creating artwork right away. After that, you'll learn about several other features such as layers, selections and masks that will add a new dimension to your digital painting experience. And to wrap up this project, we'll go over one possible workflow for painting a digital image.

TekPub - Mastering C# 4.0 with Jon Skeet (2011)

Image

Filefactory | Uploaded.to | 2.7 GB

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English | Duration: 6h 43m | FLV | 852x480 | 25fps 831kbps | MP3 128kbps | 2.7GB

If you're just learning Microsoft's flagship language - or if you've been at it for years - this production will teach you a lot. Jon Skeet is well-known as the "Chuck Norris" of StackOverflow.com with inhuman skills when it comes to answering questions about C# 4.0. Tap his brain and learn the language like never before with our all-new series.

Includes:
1 - What's New With 4.0?
In this episode we'll take a quick tour of all the new goodies in C# 4.0 - showing you why you should care about this latest rev of the language. This is a summary episode only - we'll dive deep into each topic later on.
2 - Basics: The Coding Environment
In this episode Jon gives you a quick tour of Visual Studio 2010 - the place where you'll write your code most often. This is a beginner episode, for those who have not worked with Visual Studio before.
3 - Basics: Writing Your First Class
In this episode Jon starts from the ground up - writing a C# class and then testing it with NUnit. Along the way he'll talk about various details related to classes and things to look out for. Even if you're a seasoned C# developer - going over the basics never hurts - and Jon might drop some pearls of wisdom along the way!
4 - Basics: Methods, Constructors, and Exceptions
In this episode Jon covers the actions and behaviours that you can program for a C# Class. This is a beginner's episode, but there is plenty in here for seasoned developers as well.
5 - Basics: Class Properties and Structure
In this episode Jon shows you how to work with Property assignments in C# and how you can set them up to convey specific behaviour of your class. This is a beginner's episode - but there's a lot in here that would make for a good review for any C# developer.
6 - Basics: Integers and Operators
In this episode Jon talks about integers and the different "shades of int" you find in C# 4.0. He also talks about reference vs. value types, and various operators you can use when doing some math in C#.
7 - Decimals and Floating Points
In this episode Jon walks through the various issues you might encounter when dealing with decimals and floating-point numbers. It's not straightforward in C#, and Jon gives you practical advice on when and how to use the various types in C#.
8 - Strings: Equality, Interning, and Concatenation
In this episode (the first of a small series on Strings) Jon takes a look at the beloved, intense, misunderstood and vast System.String class. He'll walk you through Equality - how to tell if a string truly equals another, Interning and if you should care about it, and Concatenation: when do you need a StringBuilder?
9 - String Manipulation
In this episode Jon shows you how to manipulate strings using Substring, IndexOf and Split.
10 - Regular Expressions
In this episode Jon walks you through 3 scenarios where Regular Expressions can help - and also hurt. Simple string replacement and matching, as well as a more complicated example of log parsing.
11 - Encoding
In this episode Jon shows you the various ways that C# represents strings and how you can manipulate encodings.
12 - Cultures
In this ever-so-brief episode Jon shares his experience with "The Turkey Test" - and ways to deal with Cultures and strings. It's short, but it's very valuable.
13 - Dates and Time
In this episode Jon dives deep into Timespan and DateTime - and how the .NET framework designers dealt with the interesting ways that humans deal with time.
14 - Conditions and Loops
In this episode Jon dives into controlling the flow of execution in your application using structures such as if/else, for, while, and break/continue.

More info:
_http://tekpub.com/productions/csharp4

Sceenshot:

Image



Uploaded.to:
http://ul.to/folder/fb6kb6

Filefactory:
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Apr 3, 2012

Lee Brimelow - All video tutorials on Flash and ActionScript

Lee Brimelow All video tutorials on Flash and ActionScript

Filefactory | Uploaded.to | 5.83 GB

English | flv yuv420p 640x480 5.00 fps | mp3 44100 Hz stereo 112 kb/s


All the video tutorials from the site gotoandlearn.com. They reveal the various secrets of the program AdobeF Flash (CS4, CS3), Adobe Flash joint use are examined, along with Photoshop, Illustrator, Flex, After Effects, and others. The integration of PHP, MySQL, HTML and CSS in Flash as well as object-oriented programming in ActionScript, and much, much more.

Apr 1, 2012

Collection of EBooks

pkb_ebooks_collection

Filefactory | Uploaded.to | 4.4 GB

Publisher: sevno | 21-3-12| book | English

List Of Books:
100 Ideas for Teaching Primary Mathematics
Adobe Dreamweaver CS5 Introductory
Aftershock The Next Economy and America's Future
Be a Party Plan Superstar Build a $100,000-a-Year Direct Selling Business from Home
Books on Renaissance Civilization
Business Finance Theory and Practice
Chronic Kidney DiseaseComplementary Pediatrics
English Grammar Workbook For Dummies (2nd Edition)
Focus on Advanced English
For Women Only What You Need to Know about the Inner Lives of Men
Freedom Without Borders How to Invest, Expatriate, and Retire Overseas for Personal and Financial
Fundamentals of Human Physiology, 4th Edition
Improving On-the-Job Training How to Establish and Operate a Comprehensive OJT Program
Inside Marketing Practices, Ideologies, Devices
Inspired College Teaching A Career-Long Resource for Professional Growth
Learning Disabilities
Learning to Lead Using Leadership Skills to Motivate Students
Principles of Genetics, 6th Edition
Residential Construction Academy Basic Principles for Construction, 3rd edition
Studies of Empire Rise, Fall, Conduct, Role
Sustainable Construction and Design
Teaching Thinking Skills, 2nd Edition
The Algorithm Design Manual, 2 Edition
The Best American Science and Nature Writing 2011
The Forbidden Book Of Getting What You Want - Make the World Your Banquet Starting With A Simmering Stew of Ambition
The Legal Environment of Business, 10 edition
The Little Book of Bull Moves, Updated and Expanded How to Keep Your Portfolio Up When the Market
The Next Generation of Responsible Investing (Advances in Business Ethics Research)
The Strategic CFO - Creating Value in a Dynamic Market Environment
Theory of the Firm for Strategic Management - Economic Value Analysis
Thinking about Logic - Classic Essays
Women as Leaders in Education [2 volumes] - Succeeding Despite Inequity, Discrimination, and Other Challenges (Women and Careers in Management)
Word Skills - Intermediate - Idioms and Phrasal Verbs Student Book with Key - Learn and Practise English Vocabulary
ITBook
Beginning PhoneGap Mobile Web Framework for javascript and HTML5
C# Database Basics
Cryptography & Network Security
Database Systems The Complete Book, 2nd Edition
Getting Started with CouchDB
Identity in the Age of Cloud Computing
Illustrated Course Guide Microsoft Access 2010 Advanced
iOS 5 Recipes A Problem-Solution Approach
iPhone and iPad Apps for Absolute Beginners, iOS 5 Edition
Learn Cocoa on the Mac (Learn Series)
LPIC-1CompTIA Linux+ Certification Exam Guide
Mega-Schools, Technology and Teachers Achieving Education for All
Microcontroller eBooks
Microsoft Excel 2010 for Medical Professionals
Microsoft Excel 2010 Intermediate Illustrated Course Guide
Microsoft Manual of Style
OReilly - 3 Gb Set of O'Reilly books
Practical Microsoft Office 2010
Pro OpenGL ES for Android
EBOOKS WEEK09
Amir.Levine.Attached.2010.Retail.Ebook-DiSTRiBUTiON
Apress.-.Beginning.Android.Tablet.Programming.2011.RETAiL.eBOOk-rebOOk
Apress.iOS.5.Recipes.2012.eBook-repackb00k
Apress.Pro.jQuery.2012.eBook-repackb00k
Apress.Pro.SharePoint.2010.Governance.2012.eBook-repackb00k
Apress.The.Business.of.Android.Apps.Development.2011.eBook-repackb00k
Christopher.Buehlman.Those.Across.The.River.2011.Retail.Ebook-DiSTRiBUTiON
Cultural.Dialogue.2012.Vol01.Bilingual.Scan.eBook-V5
CycleNews.Magazine.Vol.49.No.8.2012.Retail.Ebook-DiSTRiBUTiON
Ernst.Billgren.What.Is.Art.And.100.Other.Very.Important.Questions.2011.Retail.Ebook-DiSTRiBUTiON
Foto.Video.2012.Vol02.Chinese.Scan.eBook-OurSky
George.R.Martin.A.Feast.For.Crows.2005.Retail.Ebook-DiSTRiBUTiON
John.Sandford.Buried.Prey.2011.Retail.Ebook-DiSTRiBUTiON
Journal.of.Earth.Science.And.Engineering.2011.Vol03.Scan.eBook-V5
Laura.Buller.Big.Questions.2011.Retail.Ebook-DiSTRiBUTiON
Lori.Roy.Bent.Road.2011.Retail.Ebook-DiSTRiBUTiON
Mark.Greaney.Ballistic.2011.Retail.Ebook-DiSTRiBUTiON
Mark.Tungate.Branded.Beauty.2011.Retail.Ebook-DiSTRiBUTiON
Matthew.Restall.2012.And.The.End.Of.The.World.2011.Retail.Ebook-DiSTRiBUTiON
P.L.Gaus.A.Prayer.For.The.Night.2006.Retail.Ebook-DiSTRiBUTiON
Packt.-.Google.Apps.Mastering.Interpretation.and.Customization.2011.RETAiL.eBOOk-rebOOk
Packt.-.Oracle.Information.Integration.Migration.and.Consolidation.2011.RETAiL.eBOOk-rebOOk
Packt.-.Unity.3.x.Game.Development.by.Example.Beginners.Guide.2011.RETAiL.eBOOk-rebOOk
Siobhan.Fallon.You.Know.When.The.Men.Are.Gone.2011.Retail.Ebook-DiSTRiBUTiON
Springer.-.CMOS.Processors.and.Memories.2010.RETAiL.eBOOk-rebOOk
Springer.Guide.to.Web.Development.with.Java.2012.eBook-repackb00k
The.Globe.And.Mail.Alberta.Edition.2012.02.27.Retail.eBook-eMAG
The.Globe.And.Mail.Alberta.Edition.2012.02.28.Retail.eBook-eMAG
The.Globe.And.Mail.Alberta.Edition.2012.02.29.Retail.eBook-eMAG
The.Globe.And.Mail.Alberta.Edition.2012.03.01.Retail.eBook-eMAG
The.Globe.And.Mail.Alberta.Edition.2012.03.02.Retail.eBook-eMAG
The.Globe.And.Mail.Atlantic.Edition.2012.02.27.Retail.eBook-eMAG
The.Globe.And.Mail.Atlantic.Edition.2012.02.28.Retail.eBook-eMAG
The.Globe.And.Mail.Atlantic.Edition.2012.02.29.Retail.eBook-eMAG
The.Globe.And.Mail.Atlantic.Edition.2012.03.01.Retail.eBook-eMAG
The.Globe.And.Mail.Atlantic.Edition.2012.03.02.Retail.eBook-eMAG
The.Globe.And.Mail.British.Columbia.Edition.2012.02.27.Retail.eBook-eMAG
The.Globe.And.Mail.British.Columbia.Edition.2012.02.28.Retail.eBook-eMAG
The.Globe.And.Mail.British.Columbia.Edition.2012.02.29.Retail.eBook-eMAG
The.Globe.And.Mail.British.Columbia.Edition.2012.03.01.Retail.eBook-eMAG
The.Globe.And.Mail.British.Columbia.Edition.2012.03.02.Retail.eBook-eMAG
The.Globe.And.Mail.Ontario.Edition.2012.02.27.Retail.eBook-eMAG
The.Globe.And.Mail.Ontario.Edition.2012.02.28.Retail.eBook-eMAG
The.Globe.And.Mail.Ontario.Edition.2012.02.29.Retail.eBook-eMAG
The.Globe.And.Mail.Ontario.Edition.2012.03.01.Retail.eBook-eMAG
The.Globe.And.Mail.Ontario.Edition.2012.03.02.Retail.eBook-eMAG
The.Globe.And.Mail.Ottaw***uebec.Edition.2012.02.27.Retail.eBook-eMAG
The.Globe.And.Mail.Ottaw***uebec.Edition.2012.02.28.Retail.eBook-eMAG
The.Globe.And.Mail.Ottaw***uebec.Edition.2012.02.29.Retail.eBook-eMAG
The.Globe.And.Mail.Ottaw***uebec.Edition.2012.03.01.Retail.eBook-eMAG
The.Globe.And.Mail.Ottaw***uebec.Edition.2012.03.02.Retail.eBook-eMAG
The.Globe.And.Mail.Prairie.Edition.2012.02.27.Retail.eBook-eMAG
The.Globe.And.Mail.Prairie.Edition.2012.02.28.Retail.eBook-eMAG
The.Globe.And.Mail.Prairie.Edition.2012.02.29.Retail.eBook-eMAG
The.Globe.And.Mail.Prairie.Edition.2012.03.01.Retail.eBook-eMAG
The.Globe.And.Mail.Prairie.Edition.2012.03.02.Retail.eBook-eMAG
Tom.Clancy.Against.All.Enemies.2011.Retail.Ebook-DiSTRiBUTiON
USA.TODAY.2012.02.27.Retail.eBook-eMAG
USA.TODAY.2012.02.28.Retail.eBook-eMAG
USA.TODAY.2012.02.29.Retail.eBook-eMAG
USA.TODAY.2012.03.01.Retail.eBook-eMAG
USA.TODAY.2012.03.02.Retail.eBook-eMAG
USA.TODAY.EXTRA.2012.02.25.Retail.eBook-eMAG
Wrox.Professional.NoSQL.2011.eBook-repackb00k



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