
Filefactory | Uploaded.to | 5.34 GB
Advanced | 13h 38m | Project Files 38 MB | Required Software: V-Ray, Maya, Photoshop
In this Maya tutorial we will begin by starting out with just a concept image and start to explore methods used to quickly and efficiently create 3D model of a weapon. Along the way we will be encountering topology issues and learn new ways of troubleshooting those. We will be focusing on less of a traditional tools that are
used today for modeling, and rather explore creative ways of application for the news onces. Upon completing our model, we will look at basics of V-Ray material setup for Maya, where we explore various options and what effect they have, look at couple of a rendering tips to improve the quality of our final image, and touch a few basic steps on compositing of our final image.Home: http://www.digitaltutors.com/11/training.php?pid=681
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