
Filefactory | Uploaded.to | Digital-Tutors
Creative Development: Enhanced IK Animal Rigging with Farley Chery
Introduction to MotionBuilder 2012
The 12 Principles of Animation in Maya
Creative Development: Motion Flow Rigging in Maya with Farley Chery
Creative Development Modeling a Fantasy Character in Maya
Creating Stylized Female Character Concepts in Photoshop CS5 with Eddie Russell

Digital-Tutors - Creative Development: Enhanced IK Animal Rigging with Farley Chery
10 hrs. |Released on August 1, 2011 |Project Files Included (11 MB)
Required Software: Maya 2012
This course will teach the viewer how to rig a mountain lion harnessing the power of Enhanced IK in Maya.
In this course, Farley Chery will lead the viewer through the rigors of creating a control rig for one of the great cats using Enhanced IK in Maya 2012. While the course centers on a puma/panther these techniques work on all the great cats and any quadruped with similar anatomy. Much like his prior tutorial Motion Flow Rigging in Maya, and much like the first amazing techniques are unveiled. New ideas on internal automation principles will be explored and old ones expanded on. The artist will create a robust rig with a more straight forward workflow then the previous course, while still providing examples of problem solving techniques that arise when creating a complex rig. The course focuses on presenting new or different techniques wherever possible for comparison with more established systems. Rigging one of the great cats with enhanced IK makes for a very flexible control rig. The base system of Enhanced IK though is versatile enough to use with many other methodologies in Maya. Enhanced IK greatly improves the functionality of Inverse Kinematics in Maya. By the end of this course you will be armed with techniques to make efficient and robust rigs for feline and canine quadrupeds, utilizing an enhanced control rig that is ready to be modified and finalized with your preferred hierarchies and dynamic parenting setups.
Home PAGE:– http://www.digitaltutors.com/11/training.php?pid=179
DOWNLOADs:
http://www.filefactory.com/file/c4ebd3f/n/Enhanced_IK_Animal_Rigging_with_Farley_Chery.part01.rar
http://www.filefactory.com/file/c4ebed0/n/Enhanced_IK_Animal_Rigging_with_Farley_Chery.part02.rar
http://www.filefactory.com/file/c4ebd9c/n/Enhanced_IK_Animal_Rigging_with_Farley_Chery.part03.rar
http://www.filefactory.com/file/c4ebee8/n/Enhanced_IK_Animal_Rigging_with_Farley_Chery.part04.rar
http://www.filefactory.com/file/c4ebe9b/n/Enhanced_IK_Animal_Rigging_with_Farley_Chery.part05.rar
http://www.filefactory.com/file/c4ebe0c/n/Enhanced_IK_Animal_Rigging_with_Farley_Chery.part06.rar
http://www.filefactory.com/file/c4ebe1f/n/Enhanced_IK_Animal_Rigging_with_Farley_Chery.part07.rar
http://www.filefactory.com/file/c4ebec7/n/Enhanced_IK_Animal_Rigging_with_Farley_Chery.part08.rar
http://www.filefactory.com/file/c4ebeea/n/Enhanced_IK_Animal_Rigging_with_Farley_Chery.part09.rar
OR
http://ul.to/mnq9kmia/Enhanced IK Animal Rigging with Farley Chery.part01.rar
http://ul.to/sdda26cm/Enhanced IK Animal Rigging with Farley Chery.part02.rar
http://ul.to/ofmw2bsf/Enhanced IK Animal Rigging with Farley Chery.part03.rar
http://ul.to/o699i06u/Enhanced IK Animal Rigging with Farley Chery.part04.rar
http://ul.to/qn9g7irb/Enhanced IK Animal Rigging with Farley Chery.part05.rar
http://ul.to/znn0kcnb/Enhanced IK Animal Rigging with Farley Chery.part06.rar
http://ul.to/rm3yb13l/Enhanced IK Animal Rigging with Farley Chery.part07.rar
http://ul.to/m9rtay2k/Enhanced IK Animal Rigging with Farley Chery.part08.rar
http://ul.to/3i5k2yc9/Enhanced IK Animal Rigging with Farley Chery.part09.rar
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Digital Tutors : Creating Stylized Female Character Concepts in Photoshop CS5 with Eddie Russell
English | flv 712 kb/s | 1280x720 15.00 fps(r) | mp3, 44100 Hz 96 kb/s | 1.13 GB
In this tutorial we will learn about a workflow that can be used to design stylized female characters with Photoshop CS5. We'll get started by learning about a few things that should be considered for every character we design. Here we will discuss the importance of things like character intent, character back story as well as references.
Once our direction has been established, we'll jump in and spend some time doing concept sketches. After our initial character design has been settled upon, we will move on and begin exploring our character by rendering them in different poses. To wrap the tutorial up, we'll learn about techniques that can be used to create inked line-work as well as cell shaded color for our character. After Completing this tutorial, you'll be Familiar with a Workflow That CAN be Used to Develop Characters in Photoshop stylized
1. Introduction and project overview
2. Things to consider before starting our concepts
3. Sketching our first character concept
4. Sketching our second character concept
5. Sketching our third character concept
6. Sketching our fourth character concept
7. Drawing our character's first pose: Part 1
8. Drawing our character's first pose: Part 2
9. Drawing our character's first pose: Part 3
10. Drawing our character's first pose: Part 4
11. Drawing our character's first pose: Part 5
12. Drawing our character's second pose: Part 1
13. Drawing our character's second pose: Part 2
14. Drawing our character's second pose: Part 3
15. Drawing our character's second pose: Part 4
16. Drawing our character's second pose: Part 5
17. Cleaning up our artwork with inked line-work
18. Using cell shading to apply shadows
19. Using cell shading to apply highlights
DOWNLOADs:
http://www.filefactory.com/file/c09c3d7/n/Digital_Tutors_-_Creating_Stylized_Female_Character_Concepts_in_Photoshop_CS5.part1.rar
http://www.filefactory.com/file/c09c3df/n/Digital_Tutors_-_Creating_Stylized_Female_Character_Concepts_in_Photoshop_CS5.part2.rar
http://www.filefactory.com/file/c09c3d9/n/Digital_Tutors_-_Creating_Stylized_Female_Character_Concepts_in_Photoshop_CS5.part3.rar
http://www.filefactory.com/file/c09c3eb/n/Digital_Tutors_-_Creating_Stylized_Female_Character_Concepts_in_Photoshop_CS5.part4.rar
http://www.filefactory.com/file/c09c3c5/n/Digital_Tutors_-_Creating_Stylized_Female_Character_Concepts_in_Photoshop_CS5.part5.rar
OR
http://ul.to/folder/fh5hy7
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Digital-Tutors – Introduction to MotionBuilder 2012
2 hrs. 43 min. | 868 MB | Released on August 1, 2011 | Project Files Included (135 MB)
Required Software: MotionBuilder 2012
In this series of lessons, you will be provided with the foundations of working inside of MotionBuilder.
In this series of lessons, we’ll learn the foundations of working inside of MotionBuilder. We’ll begin by familiarizing ourselves with MotionBuilder’s interface and how to load in files and other assets. We’ll learn how to move objects in 3d space and learn how to work with its Transport Controls for playing back animation. We’ll learn about its keyframing tools, like the Key Controls and Fcurves window, for creating, polishing, and cycling animation. We’ll then discuss Characterization, which is the process of making your characters ready for animation and retargeting. We’ll learn how to work with its advanced Control Rig and how to use its Pose Controls to build performances faster. From there, we will learn how to work with its robust animation layering system, how to set up cameras, and how to create real-time movies for previews. This course will provide you with the solid foundation you need to comfortably integrate MotionBuilder into your production pipeline to create animation faster and easier.
Home PAGE:–– http://www.digitaltutors.com/11/training.php?pid=78
DOWNLOADs:
http://www.filefactory.com/file/c4ebea6/n/Introduction_to_MotionBuilder_2012.part1.rar
http://www.filefactory.com/file/c4ebedb/n/Introduction_to_MotionBuilder_2012.part2.rar
http://www.filefactory.com/file/c4ebd6e/n/Introduction_to_MotionBuilder_2012.part3.rar
OR
http://ul.to/fiej40kx/Introduction to MotionBuilder 2012.part1.rar
http://ul.to/zkqah6y9/Introduction to MotionBuilder 2012.part2.rar
http://ul.to/7sdqq9jc/Introduction to MotionBuilder 2012.part3.rar
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Digital-tutors – Creative Development: Motion Flow Rigging in Maya with Farley Chery
7 hrs. 8 min. |Released on June 15, 2011 |Project Files Included (13 MB)
Required Software: Maya 2011
In this series of lessons, learn the process of rigging with an emphasis on fluidity and natural motion.
In this course, Farley Chery will be introducing extraordinary new rigging concepts to help animators achieve natural fluidity in our body movement. He will cover different theories and methods used in combination to give natural articulation that occurs during body movement. The artist will explain the theory and reasoning through the rig development process. This leads into the creation of an innovative shoulder setup, based on the postion of the elbows mimicking the proper actions of human anatomy, which uses the concepts covered to make it intuitive to use in both FK and IK systems. This implementation of a remarkable no flip knee setup, which is used to create an automatic hip system, magically orients itself to the average position of the knees allowing for quick and natural poses for the character. This course is concluded by building a squash and stretch nSpine and an easy method for creating spine twists. These revolutionary methods come directly from the artist and can not be found anywhere else.
Home PAGE:–– http://www.digitaltutors.com/11/training.php?pid=73
DOWNLOADs:
http://www.filefactory.com/file/c4ebd20/n/Motion_Flow_Rigging_in_Maya.part1.rar
http://www.filefactory.com/file/c4ebf7f/n/Motion_Flow_Rigging_in_Maya.part2.rar
http://www.filefactory.com/file/c4ebd9a/n/Motion_Flow_Rigging_in_Maya.part3.rar
http://www.filefactory.com/file/c4ebd9d/n/Motion_Flow_Rigging_in_Maya.part4.rar
http://www.filefactory.com/file/c4ebd81/n/Motion_Flow_Rigging_in_Maya.part5.rar
http://www.filefactory.com/file/c4ebd01/n/Motion_Flow_Rigging_in_Maya.part6.rar
OR
http://ul.to/4yu9tozu/Motion Flow Rigging in Maya.part1.rar
http://ul.to/2idgy6ns/Motion Flow Rigging in Maya.part2.rar
http://ul.to/us7trgjh/Motion Flow Rigging in Maya.part3.rar
http://ul.to/l0nqwjly/Motion Flow Rigging in Maya.part4.rar
http://ul.to/ezla9s7c/Motion Flow Rigging in Maya.part5.rar
http://ul.to/9nbx1a3g/Motion Flow Rigging in Maya.part6.rar
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Digital Tutors – The 12 Principles of Animation in Maya
English | Video: vp6f, yuv420p, 782x646, 1024 kb/s | Audio: mp3, 44100 Hz, s16 | 920 MB
In this course, we will guide you through the 12 Principles of Animation in Maya. Why does my character’s motion look so unnatural and unappealing? How can my animations captivate an audience? What, in my character’s movement, is missing that will enable it to be convincing and entertaining? These are a few questions that will be answered through this training, all with the help of these fundamental rules of animation.
DOWNLOADs:
http://www.filefactory.com/file/c4d3fbc/n/Digital-Tutors-12-Principles-of-Animation-in-Maya.part1.rar
http://www.filefactory.com/file/c4d30a6/n/Digital-Tutors-12-Principles-of-Animation-in-Maya.part2.rar
http://www.filefactory.com/file/c4d30b5/n/Digital-Tutors-12-Principles-of-Animation-in-Maya.part3.rar
http://www.filefactory.com/file/c4d3f6d/n/Digital-Tutors-12-Principles-of-Animation-in-Maya.part4.rar
OR
http://ul.to/vbrfah58/Digital-Tutors-12-Principles-of-Animation-in-Maya.part1.rar
http://ul.to/l6or8eil/Digital-Tutors-12-Principles-of-Animation-in-Maya.part2.rar
http://ul.to/qx3lqi1q/Digital-Tutors-12-Principles-of-Animation-in-Maya.part3.rar
http://ul.to/he6bcya0/Digital-Tutors-12-Principles-of-Animation-in-Maya.part4.rar
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Digital-Tutors – Creative Development Modeling a Fantasy Character in Maya
5 hrs. 6 min. | March 1, 2012 | Maya 2011 | Author: Pat Imrie
In this Maya tutorial we will look at creating functional, efficient topology and learn how to utilize it to model a detailed character. Throughout these lessons we
will take an in-depth look at some mixed polygon modeling techniques using Maya 2011. We’ll focus on creating animation-friendly topology for our fantasy style
character that will not only deform correctly but will also showcase detailed anatomy. By the end of this tutorial, we will have learned how to model clothes, props,
books, candles and a human skull while covering a wide variety of modeling techniques to produce detailed and accurate meshes. While this tutorial uses Maya 2011, the
techniques used are transferable to any other polygon modeling software program.
Home PAGE:–_http://www.digitaltutors.com/11/training.php?pid=654
DOWNLOADs:
http://www.filefactory.com/file/c4ebd96/n/DT_CD_Modeling_Fantasy_Character.part1.rar
http://www.filefactory.com/file/c4ebeac/n/DT_CD_Modeling_Fantasy_Character.part2.rar
http://www.filefactory.com/file/c4ebd7d/n/DT_CD_Modeling_Fantasy_Character.part3.rar
http://www.filefactory.com/file/c4ebd1b/n/DT_CD_Modeling_Fantasy_Character.part4.rar
http://www.filefactory.com/file/c4eb013/n/DT_CD_Modeling_Fantasy_Character.part5.rar
http://www.filefactory.com/file/c4ebd0a/n/DT_CD_Modeling_Fantasy_Character.part6.rar
OR
http://ul.to/5362o648/DT_CD_Modeling_Fantasy_Character.part1.rar
http://ul.to/8w9crqpt/DT_CD_Modeling_Fantasy_Character.part2.rar
http://ul.to/ii02ovsk/DT_CD_Modeling_Fantasy_Character.part3.rar
http://ul.to/yzjto22r/DT_CD_Modeling_Fantasy_Character.part4.rar
http://ul.to/udfre579/DT_CD_Modeling_Fantasy_Character.part5.rar
http://ul.to/j4axbo4g/DT_CD_Modeling_Fantasy_Character.part6.rar

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