
Uploaded.to | 1.7 Gb
Software Used: Photoshop CS5, Maya 2012, MARI 1.4v2 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 4 hrs. 33 min.
Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: Eddie Russell & Justin Marshall
With this highly-requested series of tutorials, we'll take an in-depth look at the entire production pipeline for creating a transforming robot effect using industry-standard CG software. Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: Eddie Russell & Justin Marshall

About Digital-Tutors
Since 2000, we've been a dedicated team of artists, professionals, representatives and problem-solvers who are truly passionate about teaching the people around the globe who make movies and games.
But enough about us, let's talk about you. No matter your skill level or experience, you need an educational resource that helps you conquer complicated topics so you can focus on your future. So whether it's graduating from school, advancing your skill set or getting a promotion, you can access the world's largest online CG training library and find the solution you need in seconds.
Overview
This process was created by bringing together our top designers, illustrators, modelers, texturers, riggers, animators, lighting and rendering artists and compositors to focus on the specific hurdles and production decisions that goes into each step of creating a transforming robot shot. You'll get a look at the entire production pipeline from the conceptual phase through the composition of the final shot. This series is intended for intermediate to advanced artists and a strong understanding of your preferred choice of software in the various steps of the pipeline is highly encouraged. This series is specifically created to have the techniques be applicable to any industry-standard CG software. If a certain step in the pipeline, software or an equivalent application in the pipeline is new to you, check out our Beginner's Guide and Introduction courses to quickly get up to speed before beginning.
- Transforming Robot Production Pipeline Volume 1: Concept and Design
In this tutorial we will learn about the process of creating concept art for a transforming robot within a production pipeline. To get started, you should know that this course will focus on providing you with a high level glimpse at my thought process in designing our robot. While we won't focus on painting every brush stroke, I will be walking you through each step, demonstrating techniques as well as providing insight into the process. First, we'll jump in and knock out some quick silhouette options to establish our robots form and pose. After spending some time roughing in possible details for our silhouette, we will begin refining forms in grayscale. We will then learn about the coloring process for this project from base color all the way through finishing details. We'll wrap things up by learning about some final steps that were taken before handing our artwork to the next artist in the pipeline. After completing this course, you'll not only know how the concept art was painted but also understand the design decisions were made leading up to our finished concept
- Transforming Robot Production Pipeline Volume 2: Truck Modeling
In this Professional Series course, we will explore some the techniques and concepts involved in building and preparing the vehicle portion of our transforming robot project. This specific high-level course was designed to evolve your workflows, and give you some concepts to keep in mind as you go through the process of building the vehicle portion of your transforming robot. We'll look at a few modeling techniques to make the model more realistic, UV layout concepts, and cutting up the model in preparation for its transformation. Before we start, I recommend you have experience using Maya as we cover a lot of information in a shorter span of time. We won't be going through the modeling of this truck step-by-step, so if you’re an artist new to Maya or to modeling, the Beginner's Guides and Introduction courses are perfect places to start getting up to speed. From there you can check out any of the intermediate step-by-step project based courses, automotive courses especially, and they will take you through the entire process and give you the tools you need to complete the model.
- Transforming Robot Production Pipeline Volume 3: Truck Texturing
In this tutorial we will learn about the process of texturing our transforming robot's vehicle form. To get started, you should know that this course will focus on providing you with a high level glimpse at my thought process in painting the textures for our truck asset. While we won't focus on painting every stroke of our textures, I will be walking you through each step, demonstrating techniques as well as providing insight into the process. Throughout this course, we will reveal valuable information about this process including targeting geometry for painting on a complex model, using lights and masking to paint texture in hard to reach places, and using MARI 1.4's layered painting unproject and project workflow to create decals for our vehicle. After completing this course, you'll not only know how the texture maps for our truck were painted but you'll also gain insight into the thought process behind painting them.
Publisher: Digital Tutors
Version workshop: Transforming Robot Production Pipeline vol.1-3
Instructor: Eddie Russell & Justin Marshall
Home: www.digitaltutors.com
Interface: english
OS: Windows XP / Vista / Seven
Size: 1.7 Gb
Download:
http://ul.to/zjbgvy9t/dttrpp.part6.rar
http://ul.to/f9ngkg6r/dttrpp.part5.rar
http://ul.to/k0w1gtgb/dttrpp.part4.rar
http://ul.to/8v8945dq/dttrpp.part3.rar
http://ul.to/fqp7jnbb/dttrpp.part2.rar
http://ul.to/6f8mln01/dttrpp.part1.rev
http://ul.to/mcrd6xeq/dttrpp.part1.rar

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